About

/moeSH/

I am a game designer. My background is in quality assurance and coaching. Before creating quality standard defining maps for Minecraft, I created a popular multiplayer mod for the Source engine, Modular Combat.

My current mission is to foster professional and selfless environment for the Minecraft map making community.

This was hastily written in a hotel room in Santa Monica. Until after Minecon, Twitter is the best way to reach me.